Devlog #003 - Player inventory and basic survival
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Hi all,
This week has been pretty good for the development of Project A. This week we have managed to add a inventory system with item dropping, chests, and the ability to use food items. We are currently working on implementing weapons into the inventory system, this will involve a complete rewrite of the current weapon system. Project A is now really starting to feel like a game, once we have added weapons into the inventory system and added a actual map into the game I feel that we would be able to hold some playtests. This playtest wont be multiplayer as those playtests will come along later down the line. Project A is really transforming into an actual survival game and we are quite proud of the progress we have made over the past couple weeks.
Thank you all for reading and I hope you have a lovely day :)
Project A
A survival game developed in Godot, made by SLY Studios
Status | In development |
Author | SLY Studio's |
Genre | Survival |
Tags | 3D, Godot, Massively multiplayer, Zombies |
Languages | English |
More posts
- Devlog #004 - Development resumes!85 days ago
- Devlog #002 - Progress has been madeJul 18, 2023
- Devlog #001 - The first of many devlogsJul 12, 2023
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