Devlog #003 - Player inventory and basic survival


Hi all,

This week has been pretty good for the development of Project A. This week we have managed to add a inventory system with item dropping, chests, and the ability to use food items. We are currently working on implementing weapons into the inventory system, this will involve a complete rewrite of the current weapon system. Project A is now really starting to feel like a game, once we have added weapons into the inventory system and added a actual map into the game I feel that we would be able to hold some playtests. This playtest wont be multiplayer as those playtests will come along later down the line. Project A is really transforming into an actual survival game and we are quite proud of the progress we have made over the past couple weeks.

Thank you all for reading and I hope you have a lovely day :)

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